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What was your favorite level archetype and music?

Posted:
January 29th, 2012, 6:23 am
by Phyreburnz
This is from all 3 games! Which levels were your favorite? Did you like the new kinds they added like the cloud levels? Or did you like the ones that were already done for the SNES?
I liked the skyscraper levels. I loved the little DK head-shaped balloons that you stood on. The music for those levels was super awesome.
Re: What was your favorite level archetype and music?

Posted:
January 29th, 2012, 7:21 am
by The Banana Bird
I don't know about the archetype, but I sure love the K. Rool boos fight music and the DKL3 Mill fever. Beat Donkey Kong Land 3 in 30 minutes!
Re: What was your favorite level archetype and music?

Posted:
January 29th, 2012, 2:40 pm
by Super Luigi!
I suppose I'd have to go with the bramble levels and their music, because pointy plants are awesome and music that has to do with avoiding things is the best.
Re: What was your favorite level archetype and music?

Posted:
August 18th, 2012, 9:06 pm
by Ribbedebie
My favourite level archetypes were definitely those exclusive to the first DKL, like Big Ape City and Great Girder Grapple. I just have a thing for cities and knowing that there's cities in the DK universe as well is just too awesome. The fact they look pretty slick too for the GB's graphics helps too.
Though I still wonder exactly who live there... Kongs? Kremlings? Weasels? (weasels are one of the most recurring species in Rare games - they're in Banjo-Tooie, B-K: Nuts & Bolts, DK64, and Conker's Bad Fur Day. Hehe!) Something else? ...It's all so vague!
As for the music, I particularly love those of the aforementioned levels, the Blimp music, and Kremlantis. I also like the jazzy rendition of Cave Dweller Concert.