SNES Homebrew Discussion

If you know me, I've always been a mega fan of SNES and SNES hacking. I made DKC hacks in the past, which is why I joined the forum when I was 13. After making my last game in GM, I thought "Hey, how cool would it be to make a REAL SNES game?". I recently compiled a personal collection of tools for SNES homebrew development, including graphics importers, ASM compilers, hex editors, etc. I probably won't end up making anything too major, but maybe some very small demos once I get the hang of this ASM and SNES stuff.
And heck, I might make another DKC hack if I get good enough.
And since I already set up the compiler, I decided to compile a blue background test ROM. I set the background blue via ASM. Nothing copyrighted is in the ROM.
SNES may be low res, and it may be brutal to work in ASM, but I honestly enjoy the challenge.
Discuss anything SNES homebrew related here.

And since I already set up the compiler, I decided to compile a blue background test ROM. I set the background blue via ASM. Nothing copyrighted is in the ROM.
SNES may be low res, and it may be brutal to work in ASM, but I honestly enjoy the challenge.

Discuss anything SNES homebrew related here.