
 there are 2 conversions done, they're probably not that different and I used rarespc which you can download from here. Not sure how to fix the pitch problem though, so we may have to fix it by editing them in our daws, that is if you feel like it.
 there are 2 conversions done, they're probably not that different and I used rarespc which you can download from here. Not sure how to fix the pitch problem though, so we may have to fix it by editing them in our daws, that is if you feel like it. 

 DKC.rar
 DKC.rar
 because there's no MIDI file: http://speedy.sh/2cFeC/diddyvictory.wav
 because there's no MIDI file: http://speedy.sh/2cFeC/diddyvictory.wav 
 MatiZ wrote:From this amazing soundfont I did Diddy Kong's Victorybecause there's no MIDI file: http://speedy.sh/2cFeC/diddyvictory.wav
I had a problem with Diddy's noises. Some samples have the drawback that they are underdeveloped. If the sound is higher then is faster. Diddy's rap consisting of several different sounds. I have only one correct sample of monkey noise.
I can't wait to DKC2 soundfont! I wonder how to make a sound on the very beginning of Forest Interlude
 I'd love to hear it!
 I'd love to hear it!

 Nice, MatiZ! I can't wait to hear more. I absolutely love what you've done so far!
  Nice, MatiZ! I can't wait to hear more. I absolutely love what you've done so far!  
MatiZ wrote:I made two short fan-creations: http://picosong.com/cXgY/ http://picosong.com/cXgH and the not complete diddy's victory: http://picosong.com/cXgt



 ) Taken care of! -Qyzbud
) Taken care of! -Qyzbud )
 )
Rux Ton wrote:The only thing I am wondering is..for example... in DKC2, the forest interlude song that used the korg wave station like saw wave that cuts in and out, how would one rip that into a soundfont?
https://soundcloud.com/ruxton/barrels-up-high/s-bpUXd EDIT EDIT EDIT: I decided to whip out another one, this is gettin fun!

 
  
  Heh crazy! As far as the Marimba sound, that trick I did is probably something that the SNES would not have been able to handle heh, at least not that I am aware of
  Heh crazy! As far as the Marimba sound, that trick I did is probably something that the SNES would not have been able to handle heh, at least not that I am aware of 

 Really though it is absolutely pretty.
 Really though it is absolutely pretty.   
   
  




 Re: Complete Donkey Kong Country Soundfont
 Re: Complete Donkey Kong Country Soundfont 
 MatiZ wrote:Oh great! Awesome work! I need to figure this VMorph out.
 I plan on making an entire album of DKC style music out of this as a free thing. I'll credit you in the special thanks once I get to that point, but that is certainly in the near future
 I plan on making an entire album of DKC style music out of this as a free thing. I'll credit you in the special thanks once I get to that point, but that is certainly in the near future  I will keep you posted on it when I get more figured out though. Just figured I would have your permission before proceeding further.
 I will keep you posted on it when I get more figured out though. Just figured I would have your permission before proceeding further. 
 Rux Ton wrote:I was also thinking of how weird yet cool it would be for me to use some of these sounds in my electronic music usually. You know how some people mix dubstep or electro with 8-bit, could the same fusion work with 16-bit music, or do you think it would sound weird?

 )
 )
 It sounds ugh. Its generic I guess you could say
 It sounds ugh. Its generic I guess you could say 
 GIve me a bit and ill give you guys some Rux Ton DKC2 lovinnn.
 GIve me a bit and ill give you guys some Rux Ton DKC2 lovinnn. 
 so many possibilities!
 so many possibilities! 
 
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