Honestly I don't recall there being more than three bonuses in this format, but I could just be forgetting one.
Sounds like it's possible to do pretty well in all of them, if your timing (and Kong choice) is impeccable.













Raccoon Sam wrote:Looks smooth! Only complaint is the background. Because the millstones occupy the SNES Layer 2, this level only has a 2bpp Layer 3 as its background and I can tell that's not it.
Still, spot-on job with the CSS3 animations!


, Q!
are too close to eachother, should be higher up. And the brown Zinger afterwards is supposed to be moving around in small circles and not stay on the same spot.
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